Standard 5 - Designer
Educators design authentic, learner-driven activities and environments that recognize and accommodate learner variability
5a: Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
5b: Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
5c: Explore and apply instructional design principles to create innovative digital learning environments that engage and support learning.

Image From Wix
“Free Website Builder: Create a Free Website.” Wix.com, Wix.com, https://www.wix.com/.
Project:
​
The ASSURE lesson plan was created for kindergarten students so they would be able to learn mainly more about counting and slightly more about colors. This lesson plan fits into Standard 5: Designer. Throughout the lesson plan you see multiple ways that the teacher was a designer themselves. For example the lesson plan as a whole and then in the lesson plan the charts, to help the students out with their colors and numbers, and lastly the exit ticket at the end. All of these things can be edited for each teacher so that he/she can make it the best for their students. The kids in the lesson plan will be using iPads and the interactive smart board to embark on the technology aspect, and again teachers can add more or remove some for their class. I, the teacher, also provided them with a poll to get a full grasp on the differences in the students. This lesson plan keeps the students actively involved the whole time.